![]() Another Year, Another MaddenĮA Sports Madden franchise finds itself stuck in cruise control, or dare I say resting on its laurels. I still have a love-hate relationship with MUT, and that relationship is alive and well in Madden NF 20. It’s annoying as all hell, but nothing new for the franchise. That said, MUT remains as grindy as ever and getting that first Elite player will either cost you some real currency or some serious hours of gameplay. MUT does, however, do a nice job launching you in and out of challenges quickly. Unless you’re a hardcore fan of these modes you’ll barely notice much change. MUT and Franchise modes once again return and received some enhancements here and there. And the story just lacked some of the personality Longshot had. It is nice to see the return of a traditional career mode and I did appreciate the story elements, but it did feel a little bare-bones compared to other EA Sports career modes we have seen in other sports franchises. So no two careers should play out the same way and there are multiple endings. Where’s The Beef?įace of the Franchise uses a “Scenario Engine” that generates different playable scenarios, events and challenges. After an unfortunate turn of events early our quarterback’s NCAA career, our hero has to fight some adversary in order make it into the NFL. Here you’ll create a college player and have the opportunity to select one of 10 available NCAA schools. Instead, Longshot has been replaced with a more traditional career mode called Face of the Franchise which has more emphasis on gameplay and your experiences with the player. It was nice break from Madden’s regular modes and was a neat way of showing fans what goes on behind the scenes, albeit in a silly and entertaining way. ![]() I enjoyed those bite-sized 6-hour cheesy stories. I could be in the minority but I am disappointed Madden’s story mode, Longshot, is gone.
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